Flet Studio 2.0: from the browser to the app stores
When we launched Flet Studio back in May, it was a place to write a Flet app in the browser, run it and share it as a link. In July it got an AI agent, and in September the agent got eyes and ears to see the app it builds.
That first post ended with a promise: "Further down the road we'd love to take you the rest of the way: packaging and publishing your app straight from the browser. That part's still cooking."
It's cooked! Today we are releasing Flet Studio 2.0. It takes your app from the browser to your users: build it for Android, iOS, Windows, macOS, Linux and the web, sign it, and publish it to Google Play, the App Store and the Microsoft Store. No Xcode, no Android Studio, no Flutter SDK, and no Mac required to ship an iPhone app.


